Quote:
Originally Posted by Dennis
Once you move "to", the vertex is moved to the "ref point". When you then try to move "away", and the vertex is already at the ref point, it doesn't really know which way to move (the script doesn't remember the previous location of the selection).
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Oh yes indeed ... I didn't think of that.
Your answer completely makes sense Dennis.
And I've found a work-around for that by using the move TOWARD in combination with the native AC3D's "move to" panel.
Thank you very much for the reply !