Re: Texture Mapping
Just trace your texture that you copied.
I work in Coreldraw.
What I do is:
Bring the copied artwork into Coreldraw,
then trace it out. Once traced out, delete the copied one.
Pretty simple.
But, if you want the back side of the circle on the texture too,
you will have to draw that on the same page.
Actually, a circle would be easy to do. You really would'nt even
have to trace it. Just draw it (the circle) in your vector program then export as a .jpg. Use that for your texture..
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