Re: How would I go about programming my own exporter?
Do you know if UV texture assignments go with the exports?
I'm currently using the stock Collada exporter, and the textures are NOT showing up after I import the .dae file into Blender 2.5 alpha.
Not sure if it's AC3D's exporter, Blender 2.5 or the specific version of Collada that's the culprit.
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