Seeing applied texture in 3D windows
I am a beginner with AC3D.
So, I make a 3D object, that's good.
Select texture, move the box around, that's obvious.
Now the question, what combination of boxes do I need to check to see the applied texture in the four window mode. If that only works in the spinning bottom right window, that's ok.
I know its successful, because when I to back to Plane-Maker the object is there and it is usually textured correctly.
The terminology is a little foreign to this new user
Thanks!
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