Re: Create seams before UV Unwrap?
If you right-click on one of the colors in the lower left corner you can append new material (add a copy to the right end of the material list) then, right-click on the copy and choose edit material you can edit Diffuse, Ambient, Emmisive, and Specular values in RGB. You can also edit shininess and Transparency (remember, transparent objects have to be on the bottom of the scene hierarchy to work properly). By selecting real time update in the edit material window, you will see your changes on the object immediately.
Good luck and have fun
Art
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