Oh - now I see what you mean...!
There's a parent-animation which messes up the model. It comes from the way the original model was created and exported.
The only way I could find to get the model into another format properly took me a while to discover. You'll need Windows (can be a virtual machine like VMware/Parallels/whatever which is what I was using) and the free ModelconverterX (actually a MSFS tool). If you're interested I can provide more details.
I was able to convert the wing to 3ds format and bring the file back to AC3D.
peter
Quote:
Originally Posted by StazzOn
I can not understand, it does not work for me (What I do: import a model X-Plane 10 in AC3D, then choose "Show animation" and then using the object-choice, select, and delete unnecessary to me the axis of rotation .. In AC3D model looks great but when i exported to a third party (NOT X_PLANE format), all of which should be animated in the X-Plane, deployed again. I do not need to export the animation, I realized that it was not possible, I need to export with the correct position of all aircraft parts.
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