Re: POLL - VOTE NOW
I use AC3D mostly for education in the basics of building low-poly models for real-time application use. So to that end what would be useful are:
1. More sophisticated model hierarchy manipulation tools (grouping, ungrouping, reordering, etc)
2. More sophisticated Texture Coordinate Editor (although adding the first version of the TCE in at all has been a HUGE boon for us... and our students).
3. Multiple textures per object (without needing to break geometry into separate sub-objects). Detail/Decal/Sub-face type textures would be particularly nice.
4. An OpenFlight importer and exporter would be the final icing on the cake, in our market area, but I appreciate that's probably a bit too niche/specialist.
For me, AC3D's great strength has always been as a specialist modeller and that's what I'd like to see further developed and enhanced, rather than putting effort into attempting to add-in animation capabilities.
Jonathan
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