The eyes
are flat polygons. Selecting them and resizing to zero from the plan view would work if they were out of alignment on the Z axis. But resizing along the Y axis from the front view flattens them to lines.
Say these dots were the eyes:
But I want them to be like this (looking from the front view):
How would I do that?
On another note, does AC3D have an equivalent of the "weld" command found in other software? Cause I noticed that snapping vertices together or merging objects still leaves all the vertices separate (they move together usually, but they can be selected individually and moved).