Sockets
I'm developing a program that allows me to change the "data" (text) field in AC3D objects from an external program while AC3D is running.
I'm using the AC3D socket support for this, connecting via Win32 sockets.
The first time I create a socket connection to AC3D, I'm fine. If I close the connection then re-open it from my client, however, AC3D is no longer listening on the port, and I have to restart AC3D to establish a connection again.
Is there a way I can re-establish a connection without restarting AC3D? Or is there a special way I need to disconnect the socket before I re-open it?
Thanks,
Dennis
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