Quote:
Originally Posted by ramesh
What would be your advice if one wants to important a 3ds object and try to export it as a sculptie? I know it has something to do with UV maps + texture but am a total noob in this aspect. Can you point me to info explaining how it can be done.
|
I just put together a walk-through on how to map & export an existing model to SL:
http://independentdeveloper.com/arch...rom_existing_3
It's also got a before-and-after example you can download.
Please let me know if this tutorial is helpful or if it's still confusing--if it's still confusing, let me know what didn't make sense, or what didn't work, so I can improve the tutorial if possible.
[Oh, uhm, and don't mind my website is entirely broken links.
It's not done.]