Bump_map and possible Specular mapping option?
I was just wondering if it wouldn't be too hard to maybe add an option to the TCE Editor. Maybe a radio button that you could check that would use the existing mapped image texture for the bump map as well. Maybe you could include a radio button for a specular map too? Having a number level next to the radio button so you could select the depth of the bump or level of Specularity.
It would make things much easier when rendering to Pov-Ray.
|