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Old 4th May 2023, 07:09 PM   #10
stitlown
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Join Date: Oct 2008
Posts: 67
Default Re: AC3D 8.6.11 crash on importing .obj from DAZ Studio

Thanks, but no need now I've seen the issue is not the .obj, but the .mtl. If you wanted to deal with a fatal crash, it'll be something to do with either overflow on the number of materials or some issue with the file sizes of the maps in the materials. It's a DAZ problem that their exports include all this unncessary stuff, but now I know I can easy-enough work around it. Solves a long-standing bugbear for me where I couldn't go directly from DAZ export to AC3D.

Not sure if I've raised this before, but last month I spent an acre of time trying to get a bunch of similar in the GUI but different vertex order behind the scenes files of tweaks of one model into a similar vertex order. Couldn't solve that one with AC3D. In the end, it was DAZ's Hexagon that exports in a new and specific vertex order that allowed me to align all the models enough to allow UV map transfers and other fun stuff.

Cheers.
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