Re: Sculptie Extrusion messing up UV Map
I did a little test using ROKURO Pro and AC3D. First I made a badly formed belt like pipe loop in ROKURO which came out in SL for the most part looking like it did using ROKURO but because it's limited to how much to can shape with it. I also exported it as an obj file and imported it to AC3D and UV mapped it without changing anything using the best results of the UV map and adjusting the points so it fill the box and not crossing my lines and then saved it as a sculpty and imported it to SL and it came out a mess. So I myself feel this kind of sculpty isn't possible with AC3D.
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