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Old 17th January 2021, 06:59 AM   #1
Almdudler
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Join Date: Apr 2018
Posts: 32
Default .png textures not recognized by AC3D

working on X-Plane Objects with AC3D is causing issues with showing the object if it is textured in the .png format.

.png is the main texturing format in X-plane. It is used for airplane components while .dds is used for scenery. Opening a cockpit model.obj which is textured with .pngs results in a black ac3d window with polygons showing weird disco colour lights, associated with being unable to show the actual surfaces.

The only way being able to use AC3D for x-plane works is to add a lot of convertion works in the background, creating .dds files out of .pngs and back when done, and never forget to disable the .dds before you launch x-plane again.
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