Thread: Subdivision
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Old 14th April 2006, 02:17 PM   #38
Dennis
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Subdivision also has the added benefit that you can manipulate fewer points on your model. If your model has 20 vertices in its raw state, it will have 300+ vertices when it's subdivided twice. If you leave it uncommitted, you only have 20 vertices to manipulate when editing the object, *much* easier than editing 300+ points.
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