[is it possible ?] Surface Morphing
Given a surface A with N vertices, and another surface B with also N vertices. Is it possible, through a plugin, to build a volume which is the transition from surface A to B. For example, I've go a quad, with 16 vertices and a circle with 16 vertices. I choose to "bevel" the quad in order to finish in the circle form.
It an old feature taken from 3DStudio (non-max ;p) which was very useful.
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