Re: mirror
Hi Patrick,
3.7 has a mirror function but until that's available can use following:
1) duplicate the object/s (if you don't want it to move, edit->copy then edit->paste)
2) press Flip x/y/z on the tool bar to mirror the geometry
3) select surface->flip-normals
then drag the new, mirrored geometry away. (hold control down when dragging to constrin movement to one direction)
Andy
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