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Old 2nd September 2010, 01:42 PM   #6
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Join Date: Jun 2003
Posts: 4,452
Default Re: Recentering Camera when building

In Second Life sculpties, the tga image file describes the shape, the polygons are not transfered at all. You'll find it useful to read/watch Lisa's stuff on here for tips on how to best get it working.

Obj should be fine for getting stuff into Maya but check the direction the surfaces are facing. In AC3D, make them single-sided (1S button) or show normals, press 'n'. Then you can tell if the model is what you want (some software will display single sided polys by default so the model may look corrupt if the normals are wrong).

If you find a real problem, post a message about it (preferably with images/files).
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