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.OBJ to Second Life Sculpted Prim (.Tga)
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31st July 2009, 10:05 PM
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lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Re: .OBJ to Second Life Sculpted Prim (.Tga)
Hi Christophe. You need to re-map your obj so that the texture coordinates cover it as a single, continguous sheet.
There's a tutorial here that might help you:
http://www.independentdeveloper.com/...rom_existing_3
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