View Single Post
Old 4th September 2008, 04:26 PM   #2
lisa
Senior Member
Professional user
 
lisa's Avatar
 
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Default Re: Jagged Zig Zag edges on the top and bottom of a TGA texture

It sounds like most likely a problem with your UV map. The sculpty exporter uses your uv map to form a skin around the model, more or less. If this skin doesn't cover everything correctly, it may not sample the surface of your model right.

On the tools menu, click Texture Coordinate Editor to open the TCE. Make sure there are no holes or gaps in the map, and that the map fills the entire space. Sometimes it is helpful to select all the surfaces in the TCE to see them better, or apply a utility texture to your model to make sure your map is applied correctly.
lisa is offline   Reply With Quote