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Old 5th September 2008, 07:47 PM   #9
KenR
Junior Member
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Join Date: Sep 2008
Posts: 5
Cool Re: Jagged Zig Zag edges on the top and bottom of a TGA texture

Is there a way to save as Secondlife sculpted texture without having to recreate/work the map? I love this program but seems I have come to a standstill regarding this issue. If I save as SL texture/sculpt the program should assume the SL map is the one I need without creating jagged edges. I shoud not have to do all the sidework when there is already a save as option referring to SL. Maybe the next version of the program will include the corrected SL map to use and reduce the learning curve on the program. I am sure I would have bought this application and others would too. There is a possibility others are having the same problem and not getting the answers and just not even bothering to post a bug/problem/issue. I am playing with Rokuro at this moment but think if this program had the correct map on "save as SL" it would be way better than this other application I am using.

Last edited by KenR; 10th November 2008 at 02:24 PM. Reason: I am unable to post follow up on the thread
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