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Old 2nd October 2008, 12:54 PM   #16
rockfists
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Join Date: Nov 2007
Posts: 15
Default Re: Open sculptie (tga) in ac3d?

Quote:
Originally Posted by lisa View Post
Yes, that too. Actually, that's the part that's hanging me. Importing a sculpty is already done. It's exactly the same code as the displacement mapper plugin I released a while ago, except on three channels.
I think I may have dropped a few tears on my keyboard.

Tears of joy. I cannot wait!
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