Thread: Hey guys...
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Old 18th October 2003, 12:54 AM   #19
PeteyPixel
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Join Date: Oct 2003
Posts: 10
Default One More Thing

With booleans, make sure the model is basically done and the spot that you are going to cut or union isn't going to be included in any type of vertex or bone animation. Booleans achieve their drama by mish mashing the vertex's into one congruent shape. Congruent but not orderly. Try smoothing or splining an intersection and you'll see what I mean. Make sure the object, sphere or cylinder is set to the right resolution level. If you can't achieve what you want you can still use the convex function by placing an ellipse where the cabin is or where the wings extend. Then just extrude the wings or move the verts in the cabin into position after deleting out the shape.
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