Thread: Exporting to .x
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Old 18th August 2005, 03:20 AM   #4
M1ka
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I found a workaround: if I create the cube in larger size, (e.g. 5 x 5 x 5) then the bounding box comes out as expected.

So I guess the small size is something to be avoided. In fact, the .3ds to .x converter that came with some previous version included an option to scale all objects in the scene.
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