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Old 1st November 2003, 06:02 PM   #5
Cowboybebop
Senior Member
Professional user
 
Join Date: Oct 2003
Posts: 155
Default Re: Keeping tracK of scale ?

Thanks for all the replies,

That way is good but what I was interested in was drawing a curvy surface then extruding or revovling it. And wanted to know it their was a quickier way of doing it then by hand. The subdivision is great but it leaves cleaves when I use it (draw a cylinder and subdivide once) and I need to play with it some more. I guess the easiest way to explain it is if you ever used photoshop you can draw straight lines and curved lines. Drawing a curved line or modify something straight(not globally like subdivide) to various curves(having control) is what I wanted to do. I'm a noob so this may not make sense so forgive me if my questions stink.

Also I will try spline used it once by accident and the effect was funky



EDIT: Spline is the answer :wink: Thanks again :cry: I've come so far and learned so much, And AC3d has so many features I seem to stumble across a new one with every use.
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