Re: Hey guys...
why do you need to select the vertices counterclock wise?
I did models for old school Rainbow 6 with a weapons pack i did. Started to work on models for Flashpoint ww2 mod but then halfway thru we found out you need oxygen to model (something just for flashpoint). I've also done a ton of planes for a great flight sim called Fighter Squadron (best phyics in any game ever made) then started working on a Medal of Honor Pacific mod but that did work out with project leader problems and while working on textures for Warbirds 3 I got into TW stuff witht he game you see above.
If i had more time i've love to do something for BF but most of the cool ideas are already in the works.
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