:!: thanx andy, I actualy have that radiosity included in the render, but there are some things that need to be adjusted acording to the example on that page. Im going to try that.
this is what I have:
Code:
// radiosity (global illumination) settings
global_settings{
max_trace_level 15
assumed_gamma 2
radiosity {
brightness 1.5
count 400
error_bound 0.1
gray_threshold 0.0
low_error_factor 0.2
minimum_reuse 1
nearest_count 10
recursion_limit 1
#if (version>3.1)
adc_bailout 0.01
max_sample 5
media off
normal on
always_sample 1
pretrace_start 0.08
pretrace_end 0.05
#end
}
}
I would still need
cone shape lights comming from the cabinets to "complete" the scene.
thankx again!