Thread: spider mech
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Old 15th March 2008, 03:31 PM   #10
Edymnion
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Default Re: spider mech

Yeah, looks like some of the normals flipped on you there when you extruded. Hate it when that happens. Long as you're not going to be rendering it in anything fancy, you can make them go away by just setting everything to 2 sided polygons.

Otherwise, you got a lot of flipping to do...
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