Quote:
Originally Posted by xrotors
Set a texture and apply a custom material to your mesh with all color values set to white and maximum shininess. Then flag the tickbox in object properties to use AC3D materials. You should then be able to get a mirror-like texture for your glasses.
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Hello. I need to do the exact same thing but I didn't quite understand the instructions. Here's what I have so far. I have the x-plane .obj file already textured and I just need to make the windows surfaces shiny. X-plane will only accept ONE texture file per model. I couldn't find the "tickbox in object properties". I do have the correct x-plane plugins installed. If you could help me I would be very grateful. Thank you.