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Old 1st February 2018, 09:14 AM   #7
SpitForty
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Join Date: Jan 2018
Posts: 24
Default Re: Understanding Scripts

Andy,

I'm back again. Not becoming a nuisance I hope

I managed to use boolean knife and cut away to take some mesh out of the larger mesh. Now I'm trying to apply a texture to it. I've loaded the texture using "search_and_set_texture <object> <texturepath> <texturename>" fine, but when I try to adjust the mapping of the object to the texture it doesn't behave as normal. I get this cross bottom left I can't adjust. Any ideas?



Now that isn't really a scripting question but the follow on is. I've worked out I can do Texture ReMap Top to bring it back to life, but I can't work out the TCL for that. I've found that "remap_textures <int window>" with a 0 does a remap "front" but can't work out what argument relates to remap top, if indeed I'm understanding this correctly.

Is there a similar file to the tclmenu file that reveals what TCL related to buttons in the texture panel i.e. these?



Thanks
Phil
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