13th July 2006, 01:15 PM | #1 |
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Ay Ay capt'n
I actually get some time left to model. Its my summer holiday, and I'm stuck with renovating my bathroom. Anyway. In the Pirates of the carabien spirit, I wipped together those to boys. They are btw available as 3ds files on my website.
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13th July 2006, 01:52 PM | #2 |
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Re: Ay Ay capt'n
Looks painful...
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13th July 2006, 02:55 PM | #3 |
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Re: Ay Ay capt'n
you should make the triple cannon. like the ones from davey jones's ship. those where neat.
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13th July 2006, 03:48 PM | #4 |
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Re: Ay Ay capt'n
But all you saw of them were the muzzles...
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13th July 2006, 04:35 PM | #5 |
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Re: Ay Ay capt'n
still I can pretty much tell they where cannons. pretty nifty design they made
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13th July 2006, 10:27 PM | #6 |
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Re: Ay Ay capt'n
LOL, what else would they be other than cannons? You're right, they were pretty cool. It was a very interesting concept, to say the least.
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14th July 2006, 12:56 AM | #7 |
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Re: Ay Ay capt'n
well I guess thats how the chain gun came about eh. still I think that design of the tripple cannons was ingenious.
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14th July 2006, 01:15 PM | #8 |
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Re: Ay Ay capt'n
The chain gun was actually quite a different concept. A chain gun works with small munitions which feed into a routing chamber that links to the different barrels to load automatically. With each turn of a crank, the hammer would strike the bullet and fire it. The triple cannons most likely had to be manually reloaded. PotC takes place (in my estimation) anywhere from 1650 to 1725. By this time cannons were still muzzle loaders, not breech loaders. that means that the cannons would have to be retracted after all three shots were fired to be reloaded. So long as all three were loaded at once, it was still very effective.
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15th July 2006, 10:14 PM | #9 |
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Re: Ay Ay capt'n
Well I noticed that those cannons also turned each time one cannon was fired. thus giving me the idea of something like a chain gun or machine gun. but no your right both concepts are quite different.
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15th July 2006, 10:27 PM | #10 |
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Re: Ay Ay capt'n
The turning would simply be to assure that all shots hit the target at the same place. A slight variation in trajectory or origin can have huge ramifications over extreme distances.
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