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4th December 2003, 05:51 AM | #1 |
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N00b needs Help on POVRAY
Hi, I'm a newbie on AC3D and POVRAY, I'm starting to get the hang of the AC3D basics but I just can't use povray. When I render an object via AC3D-POVray whitout textures ti works, but when i ad textures It doesn't work anymore.
Oh...and how can I store my rendered image as a BMP or JPG plz? Thanks ahead for any help |
4th December 2003, 10:43 AM | #2 |
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Re: N00b needs Help on POVRAY
and by the way: how do you change the background color of your rendered image? It's always black. Is there a way without having to create a sky dome?
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4th December 2003, 12:26 PM | #3 |
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Re: N00b needs Help on POVRAY
I just figured out what the problem with the texture thing was thaks to another post on this forum :
Fro other noobs with the same problem : when your texture is a BMP file, and when you try to render it and some command line turns yellow=> put "sys" (whitout "") in front of "filename.bmp" and run it again |
4th December 2003, 02:58 PM | #4 |
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Re: N00b needs Help on POVRAY
I still don't know how to turn your renders to BMP or JPG files tough...
Or how to change the backgorund color... Any help is more than welcome |
4th December 2003, 03:19 PM | #5 |
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Re: N00b needs Help on POVRAY
The rendering output, by default, is found in ac3dpovfile.bmp, in the AC3D directory. BMP's can easily be converted to JPG by any number of programs. I'm not aware of a switch that causes POVRay to output JPG directly, but there may be one.
Changing the rendered background color is really quite easily done with a sky sphere. Edit the ac3dpovfile.pov file, go to the end and add: sky_sphere { pigment { color rgb<1 1 1> } } I believe that should give you a white background. Change the <1 1 1> to whatever RGB values you like, using 0 for 'off', 1 for 'on' and decimal values in between for partial values. I do not know how to change background color without a sky sphere, but I expect POVRay's scene description language help-file would tell you how if there is another way. Good luck, -- Jeff |
4th December 2003, 05:27 PM | #6 |
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Re: N00b needs Help on POVRAY
Hey thanks a lot man
This is the first ever 3D program i've ever worked with and this forum has helped me out a lot. I've mostly been doing tutorials and most of them worked perfecly. Still waiting for some inspiration to come through but I got a feeling it wont take very long |
4th December 2003, 05:48 PM | #7 |
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Re: N00b needs Help on POVRAY
hey i just found out how to change the background color:
at the bottom add: } background { color rgb <0.2, 0.2, 0.3> } not really sure what the numbers do though, 'cause i always seem to be getting a white bkgr whatever number i fill in... |
4th December 2003, 06:06 PM | #8 |
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Re: N00b needs Help on POVRAY
Remove the commas - just use spaces when specifying a color
-- Jeff |
5th December 2003, 06:29 AM | #9 |
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Re: N00b needs Help on POVRAY
Hey I just figured out what I was doing wrong.
This'll probaply sound very stupid to you advanced users out there but don't laugh too hard pleae: I didn't save |
5th December 2003, 10:36 AM | #10 | |
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Re: N00b needs Help on POVRAY
Quote:
Hi, an intermediate user here. Numbers in color statement mean the amount of rgb (red, green and blue) that compose the color. POV has a way to ease this. Use colors.inc and textures.inc as basic include headers. You can open colors.inc in the editor and take a look. Many colors are "declared" there, so you can use for example background {Black} or pigment { Red} which is more intuitive and easy to work with. Hope this helps Marjorie Graterol |
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