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1st February 2005, 04:56 AM | #1 |
Junior Member
Junior member
Join Date: Jan 2005
Posts: 2
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[is it possible ?] Surface Morphing
Given a surface A with N vertices, and another surface B with also N vertices. Is it possible, through a plugin, to build a volume which is the transition from surface A to B. For example, I've go a quad, with 16 vertices and a circle with 16 vertices. I choose to "bevel" the quad in order to finish in the circle form.
It an old feature taken from 3DStudio (non-max ;p) which was very useful. |
1st February 2005, 06:54 AM | #2 |
Member
Expert member
Join Date: Dec 2004
Location: Cologne/Germany
Posts: 62
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You could select both objects
Switch to vertice mode. Then you can find a function called something like "Create convex hull" in the vertice menu. Won't help in every situation, but just try it...
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Richthofens Skies Dev-Team |
1st February 2005, 01:59 PM | #3 |
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Professional user
Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
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Yes, though - you could create a plugin to do that.
-- Jeff |
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