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5th April 2006, 03:43 PM | #1 |
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Joined surfaces do not share vertices
I would like to know how to share vertices on two surfaces. Example:
- Draw Rectangle A, 1x1 - Draw Rectange B, 2x2. - Move Rectangle B above Rectangle A, join objects by vertices so they are stacked neatly to each other. - Object->Merge - Select both surfaces, then Surface->Combine - You'll be left with vertices that are not shared. Basically, If i move the vertice from the 1x1 box down a bit, it still is treated as a 2nd surface. I would like to make that 1x1 vertex now part of the 2x2 bottom surface. Anyway to do this? |
5th April 2006, 05:11 PM | #2 |
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If by "join objects by vertices" you meant snap together bottom vertices of B with top vertices of A, you should perform an "object/optimize vertices" after that.
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OL. |
5th April 2006, 11:52 PM | #3 |
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From what you describe ... your two rectangles are different sizes ... so if you want two of vertices (of A) to become part of surface of B then this maybe what you are after.
For rectangle B the bigger one above rectangle A. 1. Highlite bottom two vertices of Rectangle B, and in vertex mode Vertex---Insert Vertex. Repeat this highlighting the new inserted vertex and one of the original bottom vertices. Snap both inserted vertices to the grid (setting .1 probably works well in your case) 2. Line up these two inserted vertices with the top two vertices of rectangle A. 3. Select the four vertices which are now lined up ... snap to grid. 4. In Object mode: Object->merge, then optimise vertices and surfaces (you should get two vertices removed). The two rectangles are now welded together. griff |
6th April 2006, 09:55 AM | #4 |
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Excellent, both methods worked! Thanks.
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