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13th April 2008, 08:35 PM | #1 |
Junior Member
Member
Join Date: Apr 2008
Posts: 21
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UV maps never seem to fit...
I always start with the sphere which has a perfect UV map, but after shaping into what i want, the UV map never lives up. It is always jagged on the top and bottom. But even if I stretch the UV map to fit it never uploads to SL correctly. It always has that jagged edge.
What can I be doing wrong? |
13th April 2008, 09:38 PM | #2 |
Junior Member
Member
Join Date: Apr 2008
Posts: 21
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Re: UV maps never seem to fit...
Here is an image to what I asked above. As you can see I placed a Sphere on the workspace and then pulled up the UV Map and it does not cover, Even If I stretch it is still will not upload to SL properly.
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14th April 2008, 01:58 AM | #3 |
Senior Member
Professional user
Join Date: Feb 2005
Posts: 116
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Re: UV maps never seem to fit...
You need to use the 'sculpty-sphere' .ac file that lisa provides. Don't use the standard AC3D sphere (in fact for any object you want to make into a sculpty use the sculpty version)).
That will have the map with rectangles at the top not those triangles griff |
14th April 2008, 09:21 AM | #4 |
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Member
Join Date: Apr 2008
Posts: 21
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Re: UV maps never seem to fit...
Where do i get the sculptie sphere? Nothing was installed with the exporter?
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14th April 2008, 12:24 PM | #5 |
Senior Member
Professional user
Join Date: Feb 2005
Posts: 116
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Re: UV maps never seem to fit...
The base sculpty files are just three files :sculpty-sphere.ac, sculpty-cylinder.ac, sculpty-subdcube.ac.
When you download the plugin from here : http://www.inivis.com/secondlife.html and unzip it, you will see a subdirectory called "baseprims" which contains the three files. To create a sculpty just load one of those files as you would load any ac3d file ... and sculpt away griff |
14th April 2008, 12:55 PM | #6 |
Junior Member
Member
Join Date: Apr 2008
Posts: 21
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Re: UV maps never seem to fit...
found them...thanks much
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