|
![]() |
#1 |
Junior Member
Junior member
Join Date: Dec 2008
Posts: 2
|
![]()
Hi everyone, I'm quite new to AC3D and I've exported models to SL that I modified from the library but now I'm trying to make some sort of buckles using the subdcube. I've already seen a few sculpted ones in SL but I can't manage to successfully export sculpted prims with holes in them.
Anyone has a link to a tutorial where they explain how to make and export a sculpted prim with a hole in SL or knows a quick way to do so? Any help would be greatly appreciated ![]() Thanks! |
![]() |
![]() |
![]() |
#2 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
|
![]()
The secret is to switch the mapping mode to "torus" in SL. That will let you have a hole in the middle.
Here's a sample model you can use to see how the model is done in AC3D: http://www.inivis.com/forum/attachme...8&d=1214708308 |
![]() |
![]() |
![]() |
#3 |
Junior Member
Junior member
Join Date: Dec 2008
Posts: 2
|
![]()
Oh thank you Lisa!!
![]() |
![]() |
![]() |
![]() |
|
|