9th June 2006, 09:50 AM | #1 |
Junior Member
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Join Date: Jun 2006
Posts: 2
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X-Plane v8 Aircraft models to ac3d
Hi, Newbie question, please treat me gently:
Is it possible to load X-plane v8 .acf files into ac3d? I have downloaded acftools. Do I need a v8 .def file to allow acftools to convert the v8 files? My extracted .ac files only have material definitions, 0 vertices/polygons. I'm running AC33 5.0.21. Any help/links etc would be gratefully received. Thanks. |
10th June 2006, 10:29 AM | #2 |
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Join Date: May 2006
Posts: 9
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Re: X-Plane v8 Aircraft models to ac3d
You cant open the .acf files as far as I am aware. What you want to do is open up that aircraft model in Plane Maker and go to the "Special" menu. At the bottom of that menu is a "Generate OBJ from Aircraft" option. Select that and it will save the file as "aircraft.obj" in your ROOT directory. I have no idea why the heck it saves it there of all places, but thats where it sticks it on my Mac running XP v8.40. (On a PC it might stick it in C:\, you'll just have to look around for it). You can open the OBJ files up in AC3D if you have the XPlane OBJ Support plug-in installed. It's available here:
http://scenery.x-plane.com/tools.php Be sure and follow the instructions that com with the plug-in! It's not as simple as dropping the file into the plugins folder! You have to remove the old OBJ plug-in as it is not compatible with XPlane. I hope this helps. This has been as far as I've gone. I havent saved any changes and brought them back into XP yet. |
12th June 2006, 04:39 AM | #3 |
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Join Date: Jun 2006
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Re: X-Plane v8 Aircraft models to ac3d
Thanks for the advice.
I managed to do it an alternative way (all in XP): I downloaded Blender (http://www.blender.org) and an .acf file importer plugin (http://marginal.org.uk/x-planescenery/tools.html, Xplane2Blender). Then exported to .ac format ( Blender understands .ac in the standard distribution) This worked well. Again, thanks for the help. |
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