7th August 2006, 05:52 PM | #1 |
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Join Date: Jul 2006
Location: UK
Posts: 44
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Metaball plugin WIP
Well, I am making steady progress on my second plugin. I have the isosurface algorithm working and by sleight of hand can specifiy metaballs (i.e. I have to write C++ to say where they are).
Here is my "first light" for a sensible metaball function (as used in POV-Ray). The link Facts and figures: Object "metaball", v 104042, s 208080 Steve. |
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