16th September 2003, 12:42 PM | #1 |
Senior Member
Professional user
Join Date: Sep 2003
Location: Homje of the Indy 500
Posts: 176
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Light problem
Here is a picture of the current project that I'm working on now. I've put up a generic background just to show you what happens. Imagine that the generic background is a sky texture to give the scene a realistic look. Every time I go to render with PovRay, there's always a light that gets cast from the camera's perstective.
Here's is what is listed at the bottom of the Povray file: "light_source {<0, 0, 5> color rgb < 1 1 1 >" Every time I render I have to delete this line to keep the shadow from being cast. Is there any way to configure AC3D to where it doesn't do that every time I render? |
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