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#61 |
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Location: elma washington
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well lets hope this isn't the end. cause maybe you can make cars this time.
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#62 |
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Location: AC3D Poser Bryce Land
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You did a fantastic job ... xcellent renders and mats !!!
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#63 | |||
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But the HDR image is wrapped around a sphere (a kind of sky box). To have a shadow under the car (or anything else) you have to have a plan (a surface) under that object, on which the shadow will appear. The "problem" in my scene is that if I put a plan under the car it will be visible, mixed with the HDR image ... there's a lot of workarounds for that, more or less good, more or less complex. And i've been a bit lazy. Rendering for one day long is enough. The best thing I could have done is to create a texture that looks like the pavements of the street, then apply it to a plan under the car. This would have been perfect. Quote:
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#64 |
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you could make like a concept car of the future.
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#65 |
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Fantastic work, luuckyy --- great to see this one finished. The final renders look *VERY* nice!
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#66 |
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Thanks Dennis !
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#67 | |
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Join Date: Aug 2003
Location: Eslöv, Sweden
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Otherwise it is clearly a missing functionality in PovRay,. |
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#68 | |
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Thanks, I will maybe give a try one day. Anyway, all the van's final renders have been done in C4D demo version ... Which allows different rendering buffers for objects ... But I had no time (and patience) to investigate further more the other day. For AA, C4D really beats PovRay. And that's a major point for me.
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