12th April 2008, 04:16 PM | #1 |
Junior Member
Junior member
Join Date: Mar 2008
Posts: 7
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problem using ac3d
Hello for all,
there is a problem in using ac3d .. i notice that when the number of objects increass in a single file (especially the number of vertex and especially when u add a grass using the fur tool) ..... the file become heavy, and u feel u can't deal with it .. is there any relation to the grid size ..... actually i am working on 1, 0.01 scale is that right?? or i have to increase the grid scale ?? |
12th April 2008, 06:05 PM | #2 |
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Join Date: Feb 2008
Location: Brighton, England
Posts: 231
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Re: problem using ac3d
its not really the grid size, your bang on with the number of objects, its uses up your CPU and slows it down, here is what i would suggest,
1. just run AC3D and no other 3d apps or large mem use progs, (check all the crap in your takbar) 2. If your computer is usually alright with multi tasking then try in ac3d, optimizing vertices and surfaced in the object menu, 3.if your objects are large with little detail. try the reduce with is just below optimize. 4.also try snap together by distance and the optimize vertices again. finally try to keep the poly count as low as possible, i suggest using 1 sided poly so there is less drawing, using grass and final picky detail like that should be saved till last as it racks up polys like nobodys business. if there is anything else i can think of i'll let you know, Lisa (on this forum) is very wise and expirienced on this kinda thing, so you might ask her for help.
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14th April 2008, 01:18 PM | #3 |
Junior Member
Junior member
Join Date: Mar 2008
Posts: 7
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Re: problem using ac3d
ok I get it
thank u Mr steve2 |
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