5th November 2007, 08:10 PM | #11 |
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Re: Fluted Column in SL
In your inventory, right-click on the texture. There should be a menu option to "Copy UUID to clipboard". After you do that, you can paste it into the script.
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6th November 2007, 08:21 PM | #12 |
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Re: Fluted Column in SL
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13th November 2007, 05:10 PM | #13 |
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Re: Fluted Column in SL
? Oooh. That's doesn't look right. (stating the obvious)
You got the UUID from the sculpt map, right, not the applied texture? What does your UV map look like? |
13th November 2007, 06:12 PM | #14 |
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Re: Fluted Column in SL
Was a mistake, it was the green texture, BUT once corrected the bad UVs still persist...........will practice more till I get it right.
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14th November 2007, 02:12 PM | #15 |
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Re: Fluted Column in SL
Try looking at the pre-mapped cylinder that comes with the plug-in too to see how those UVs are done.
Sometimes, too, a few extra levels of subdivision will shake out any kinks. |
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