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17th February 2008, 11:27 PM | #1 |
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Join Date: Feb 2008
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Re: Hello & Questions
Yea that CrazyBump does look powerful. Also, yes I've had some experience using the TCE in AC3D lisa, so I entirely understand diffuse maps at this point My first post I included 2 simple objects I made & textured with the TCE.
I'm currently working on a pistol based on the shape/design of a Walther P22, putting a good amount of time into this while I still figure out how to get everything working right in AC3D, hope to make this my first good model heh, so I'll definitely be playing with the different maps on this one! |
18th February 2008, 04:44 AM | #2 |
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Re: Hello & Questions
Sorry, I hope I didn't offend... I always try to make sure I don't leave anything out, and I apologize if I was explaining the obvious.
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19th February 2008, 06:13 PM | #3 |
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Re: Hello & Questions
So I'm starting to mess around with texture stuff now, playing around in Bryce experimenting with all the different blend methods and altering values. Gonna try out POV-ray soon, see how that is. Bryce has a sort of weird UI, too graphical/game-like for my taste
I downloaded this OpenFX thing too, haven't played with it to much, but I already dislike the control scheme haha. Seems interesting and has a lot of features and very mod'able, but somethin bout the UI that throws me off. If anyone wants to check it out though it's at http://www.openfx.org/ . Question: 1) Is there any way to stop it from triangulating all my surfaces upon being imported to Bryce? It's increasing the poly count on my gun like fourfold lol. EDIT: ok figured out how to import images, guess you just cant do it for procedural textures.this is challenging though haha gonna have to find a tutorial, especially since Bryce doesn't seem to have a handy-dandy TCE like in AC3D. Jeez... isn't there any "simple" program that I can just say "apply this as a diffuse map, this as bump, this as specular..." Last edited by JumpDog; 19th February 2008 at 07:38 PM. |
20th February 2008, 07:52 PM | #4 |
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Re: Hello & Questions
If you're using Bryce now, it may take a bit to get used to POVRay, since it's not really interactive, you have to code everything. If you're going to start using POVRay, I'd recommend you get PoseRay, which is another freeware program that allows you to interact with your models and create the scene without having to code before you render.
Also, I'd be really interested to find a way to keep an external renderer from triangulating every surface in models as well. Some of my models have hundreds of thousands of surfaces, and the renderers make some of them go to over a million!
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23rd August 2011, 10:22 AM | #5 |
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Re: Hello & Questions
Lisa's post (starting at the bottom on page one) of this thread should be made a permanent sticky as it is a very good learning tool. Thanks Lisa.
Seems like Lisa no longer visits these forums ............. that's a shame ......... we miss you Lisa and your helpfulness. |
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