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#1 |
Member
Advanced member
Join Date: Apr 2009
Location: NW
Posts: 48
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Thought i'd document my progress here. It's one of my favorite vehicles, so it was just a matter of time before I modeled one. It's going in Rigs of Rods.
So far 5100 verts mirrored. But it has 10 tires, so that is gonna make the poly count sky rocket.....but worth it ![]() |
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#2 |
Junior Member
Member
Join Date: Feb 2010
Posts: 11
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Looking nice as always Box5.
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#3 |
Member
Advanced member
Join Date: Apr 2009
Location: NW
Posts: 48
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Got most the exterior done. Texturing this is gonna be a job in itself.
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#4 |
Member
Advanced member
Join Date: Apr 2009
Location: NW
Posts: 48
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Started to put it in game, and getting my bump map working.
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#5 |
Senior Member
Professional user
Join Date: Jul 2005
Location: France
Posts: 737
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Nice work !
The number of wheels sure adds a lot of polys to your model.
__________________
OL. |
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#6 |
Member
Advanced member
Join Date: Apr 2009
Location: NW
Posts: 48
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yea, the wheels consume basically all the poly count, lol.
Trying out a different shader, and I retextured the tires. Last edited by Box5; 20th March 2010 at 12:37 AM. |
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#7 |
Senior Member
Professional user
Join Date: Feb 2006
Posts: 219
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That would be fun to drive.
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#8 |
Senior Member
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Join Date: May 2008
Location: Houston, Tx.
Posts: 120
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nice work,good detail.
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#9 |
Member
Advanced member
Join Date: Apr 2009
Location: NW
Posts: 48
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Come a ways since the last update. Made a interior, drivetrain, cargo top, and other small things.
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#10 |
Senior Member
Professional user
Join Date: May 2008
Location: Houston, Tx.
Posts: 120
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Mann you're good!!! Nice work,very nice.
MILT40 |
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