20th March 2011, 03:27 PM | #1 |
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Help
I've seen a lot of awesome looking projects on here and was wondering if anybody had a few pointers on how to make nice projects.
This is all I've been able to create that looks decent. I dont know what it is. |
20th March 2011, 08:54 PM | #2 |
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Re: Help
stop just viewing this.
Please post a response. |
20th March 2011, 09:56 PM | #3 |
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Re: Help
If you can not think of that yourself, what are you doing with AC3D?
You seem to be able to make nice shapes and things. Is it very hard to think of using a background from anything you like and use the orthografic viewpoints for basic shapes? I know by now I can make anything in AC3D, only thing I miss are bones and animation. For static building AC3D is the best, but it depend on the AC3D owner what it can. And now be honest, you realy need what you ask? How long do you have AC3D (see my join date, see my results on youtube do a search for my screen name on youtube, all 3D made with AC3D. AC3D won me the 3rd prize in the Ship Simulator Extremes Content Creators Contest with a freightship. The Winner Full No pictures only tubes: http://www.youtube.com/watch?v=EVtafjx7eCc You don't need pinpoint, you need to be creative yourself! 6 months and a 3rd prize, without whining here for ideas... Rob
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20th March 2011, 10:17 PM | #4 | |
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Re: Help
Quote:
OK a pinpoint start with a cube and make a whale by extrusion and surface dividing only and post the result. If you agree, I will make a whale too, and make no picture but a tube...pictures are so urm dead. Ah well this is was my 3rd prize winner: All done with AC3D. http://www.robenrinie.nl/imaginaryviews/ you need to build your own dreams, not ask us to tell you what to do! Oh, and for other readers, I use 3D Canvas (now 3D Crafter due to a name issue lawsuit) as the bone factory (wish it had same axis set as AC3D) and it is my x file importer. I think inivis and amabilis both are even better than Autodesk! And Person, you can do better than this you showed (I hope for you) Rob
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20th March 2011, 10:22 PM | #5 |
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Re: Help
Thanks for the advice.
I have enough ideas, but manipulating the objects into what you want is kind of tough. |
20th March 2011, 10:52 PM | #6 | |
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Re: Help
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I still use the manual for some things that I am not familiar with. And as you might know by now my love is with ships, ship building and sailing. I have been a ships engineer, so that is my link. And tell you one other secret? AC3D models cost a licence, real models in virtual quantity cost me a fortune. My first ship model took me 14 days to build, the winning ship 2 days. I think this can only be acomplished with doing it over and over again, untill things become a routine (specially all operations and tools in AC3D) for new shape building try the replicator, it can replicate any shape in any scaling in any direction, just play with a line cube or other simple structure and start with falues like 1 and 2 untill you have the oh yeah! moment, and that is the moment that you can almost visualize what you have to do to get any shape from mind to desktop. We all learned to walk step by step, and runners often break their legs Cheer up, and see it from the bright side, in AC3D you never know if a vertice will be just a lonely point in space or be part of a universe. By now there are trainz plainz boatz cities worldz build with this magnificent piece of software. I started so late because I never had video hardware strong enough to run 3D programs except for easy computings Architect 3D. Good luck, Rob
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If it does not work, I'll try again Last edited by zilverenmist; 20th March 2011 at 10:55 PM. Reason: typos |
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20th March 2011, 11:17 PM | #7 |
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Re: Help
And that remind me to tell, I made the mistake to make all shapes from 1 line in the beginning, that is not always a good way to get what you want, sometimes you can put 2 easy shapes togheter as one complex shape(mirror options)
And if you experiment, don't forget to save before operations, even I do operations that the program can not do (like some convex surface/object vertex operations if you have forgot to weld and grab more points than is allowed) the backup AC3D makes is often not the backup of the last work you did, that is why I spent more time on the button "save as" in most programs. you made sureal shapes untill now? well time to dare an excisting shape and rebuild something 3D that you realy like. Also do not forget to keep a logic hyrarchy (in tools) so that you name every object, it is later if the model becomes more complex easier to find back what you need to change. each opject can have a name, and all spare parts together in an opbject you group as belonging in the group to the shape. In that case you can also save complex objects as little parts at certain place; the end result will be all shapes and objects belonging to that world imported in 1 new clean file, and before you know you have a logic very complex world. Hope you see what I try to tell you. Being logic may help you build with less problems. you must by now have found that on import objects and shapes apear at places from where you saved them. and don't forget there are sample shapes and good lowpoly example in AC3D itself Sorry for the typos, I won't correct them this time. Rob I hope this inspires you to build something that we can say of, hey man, great! not just a sureal vaze that can not even contain a flower...
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20th March 2011, 11:23 PM | #8 |
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Re: Help
yeah thanks.
only problem is that i have the demo, and its expired. So i cant save, put i can take a picture. Like this. My Rocket. |
20th March 2011, 11:24 PM | #9 |
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Re: Help
Thats a bad angle. Sorry.
but if you look carefully, i slanted the cylinder end so it looks like it holds the nose cones. |
20th March 2011, 11:36 PM | #10 |
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Anything, but it is time for you, if you like this program this much to have a full version. I never used the free version, I knew what it could do, and I know it depend on the owner what it can or can not.
Lets close the discussion untill you have a licence.
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