8th August 2012, 05:07 AM | #1 |
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Cryengine 3 exporter
the cryengine 3 free SDK seems to be the hot stuff atm, ac3d having an exporter could bring in more people, since blender is free, but "too hard" to learn. and 3dsmax is way too expensive.
Thoughts? Last edited by Dennis-W; 8th August 2012 at 05:17 AM. |
18th September 2012, 03:50 PM | #2 |
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Re: Cryengine 3 exporter
No thoughts?
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19th September 2012, 01:42 PM | #3 |
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Re: Cryengine 3 exporter
Most game engines usually have a converter of some kind so you can use AC3D, export some format, say Collade .dae, and then convert it for the engine.
A quick Google for this engine found https://github.com/returnString/CryEngine.RC I have no experience of this but it looks like you can convert Collada files to this engine's format. There are probably other converters too. This applies to many engines and other software. Just because someone has implemented a native export for blender, doesn't mean it's the best way to make geometry |
24th October 2012, 09:52 AM | #4 | ||
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Re: Cryengine 3 exporter
Quote:
Too much of a hassle if you ask me. Very inefficient. Quote:
Canīt a script or something make it possible to directly on export from AC3D to run it trough that converter ? But still, it's ideal for hobbyists to model and quickly export to CE3 format at low costs. |
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