20th August 2003, 05:25 AM | #1 |
Junior Member
Junior member
Join Date: Aug 2003
Posts: 1
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AC3D3.7 Features
I just wanted to know what the expected release date of AC3D3.7 is and also what are the improvements and maybe a possible feature list of the new program. By the way, anyone who needs a mesh modeller for game levels had better use AC3D. Almost every other modeller I have tried has either been overkill or too frustrating for game level architecture. But I was hoping that there would be an option to automatically flip normals when you flip objects. Everytime I flip an object for placement in my levels, the normals get outta whack and I have to spend time selecting objects and faces to get the normals facing the right way. Thanks for any info.
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20th August 2003, 10:52 AM | #2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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Re: AC3D3.7 Features
The next release has many changes and additions. It's being alpha tested at the moment but promising a release date is dangerous. All I can say is that it will hopefully be next month.
Here is some of the new stuff:
Flipping vertices doesn't always require normals to also be reversed so I'm reluctant to make this happen. It's dependant on what you are making and the new object mirror functions are designed to do the hard work for you with this. It's easy to do the flip then select Surface->flip-normals. Yes - AC3D is already used by a lot of games makers but please do spread the word... Andy |
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