20th April 2004, 10:58 AM | #1 |
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Making model appear less 'triangulated' and a question water
I have a model now going of a landscape, but the mountains etc look very triangular (as they are made up of triangles - basically the triangles are too big).
Also, I have to model water - now I have created a 'trough' or canyon, for the water to go in, but all i can do is model the walls and floor of this canyon blue - how can I do water modelling in a semi-decent way? I've added a link to the screenshot.... http://www.cis.strath.ac.uk/~amoffat/1/landscape.JPG Cheers! |
20th April 2004, 12:18 PM | #2 |
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Re: Making model appear less 'triangulated' and a question w
wait till i tell ferguson you cheated
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20th April 2004, 03:19 PM | #3 |
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Re: Making model appear less 'triangulated' and a question w
to make the walls less 'trianguly' select them, and set them to smooth (its the button at the bottom left called smooth)
and about the water thing....did you want it to have waves or somthing? |
21st April 2004, 07:27 AM | #4 |
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Re: Making model appear less 'triangulated' and a question w
Not realy waves, but just something that looks (remotely) like water.
I've seen jpegs of worlds people have created and they have nice looking water - nothing too complex, I just don't know how to do that. Thanks for the reply. |
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