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#11 |
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Join Date: Jul 2005
Location: France
Posts: 737
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Just love your textures tbd.
The rust is just perfect to me ![]()
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#12 |
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Join Date: May 2005
Posts: 147
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What will you do with it?
You could always get into Celestia See your work amongst the stars. http://www.celestiamotherlode.net/.
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#13 |
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Join Date: Jul 2003
Posts: 899
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Positively stunning work, Thor --- little things like the bolts around the pipes fitted into the sides makes a huge difference in the overall quality, and your cabling has a great, natural flow to it.
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#14 |
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Advanced member
Join Date: Jul 2006
Location: UK
Posts: 44
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Mmmmm Stargate ... ghharrghhhghhh.
It's wonderful. Worth all the hard work I'd say. Steve. |
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#15 |
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Join Date: May 2005
Location: Norway
Posts: 883
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Still much to do. Here is a new update.
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#16 |
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Join Date: Mar 2006
Location: elma washington
Posts: 805
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once again very nice work. your best yet. course I think your better with vehicles.
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#17 |
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Join Date: Mar 2006
Location: AC3D Poser Bryce Land
Posts: 285
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Fantastic model and textures ... I like the floor and the gate !!!
Xcellent like always !!! Antonio. |
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#18 |
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Join Date: Mar 2006
Location: elma washington
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I like the way how the doors look. my personal fav.
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#19 |
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Join Date: May 2005
Location: Norway
Posts: 883
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A small update. I had to model the upper deck all over cos it just dissapeard. I think it is my graphiccard acting up and crashing AC3D. Looks like it dont like transparency and interactive wireframe combined with ctrl+right mousedrag. ATI crap. I want Nvidia
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#20 |
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Join Date: Jul 2005
Location: France
Posts: 737
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It seems that it's going to be a fantastic scene as usual
![]() There's indeed much more problems with ATI cards than with Nvidia's. As far as I understand, ATI supports DirectX very well, but doesn't put too much efforts into OpenGL ...
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