29th January 2010, 11:51 PM | #21 | |
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Re: PLUGIN: Orbiter MSH import/export
Quote:
Now when you say to triangulate every mesh before AC3d export to .msh... what exactly do you mean? I have note done that at all... JB |
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30th January 2010, 12:01 AM | #22 |
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Re: PLUGIN: Orbiter MSH import/export
select all parts, click on Surfaces pulldown, scroll down to triangulate.
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30th January 2010, 12:02 AM | #23 |
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Re: PLUGIN: Orbiter MSH import/export
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30th January 2010, 12:24 AM | #24 |
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Re: PLUGIN: Orbiter MSH import/export
I've had problems with some meshes that I didn't do it to. Sometimes they wouldn't export, other times I would get artifacts.
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30th January 2010, 01:18 AM | #25 | |
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Re: PLUGIN: Orbiter MSH import/export
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Thanks JB |
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30th January 2010, 03:50 PM | #26 |
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Re: PLUGIN: Orbiter MSH import/export
I have no problems converting .ac meshes to Orbiter.msh, now other formats imported to .ac then exported to .msh, can be a different story. I can look at any model you are having a problem with, if you wish.
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30th January 2010, 03:52 PM | #27 | |
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Re: PLUGIN: Orbiter MSH import/export
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JB |
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30th January 2010, 04:27 PM | #28 |
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Re: PLUGIN: Orbiter MSH import/export
Well, that was easy!!
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